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Ferrari F40

Posted: Sun Jun 28, 2020 8:56 pm
by Jay22
modelled using lightwave 5.0 on vampire v4, medium resolution low anti analysing.
still not finished but coming along nicely, used winaue to render full animation on my p.c.
didnt fancy leaving the v4 on for a week :D .

Re: Ferrari F40

Posted: Sun Jun 28, 2020 9:09 pm
by muadib
Wow amazing!
My all-time favo supercar from the 90s.

Whats the poly count?

Re: Ferrari F40

Posted: Sun Jun 28, 2020 9:21 pm
by Jay22
Cheers the poly count on the scene was 60792.
The f40 was 37911. The count went up a lot when I added the grill mesh On the front and rear off the car. Is there a max poly limit in lightwave 5.0?

Re: Ferrari F40

Posted: Mon Jun 29, 2020 10:32 pm
by muadib
Jay22 wrote: Sun Jun 28, 2020 9:21 pm Cheers the poly count on the scene was 60792.
The f40 was 37911. The count went up a lot when I added the grill mesh On the front and rear off the car. Is there a max poly limit in lightwave 5.0?
IIRC, Modeler has a Max point limit in Object saving, something like 65536 I think. But U can circumvent that by splitting your objects and rejoining them in Layout under a Null Object.

Re: Ferrari F40

Posted: Mon Sep 28, 2020 2:48 am
by A1-X1000
@ Jay22

sweet looking & my all time fav Ferrari next to the GTO! :D