This year I ported the 3D Object Converter for Windows version under AmigaOS 3.x / 4.x:
http://3doc.i3dconverter.com/img/3dc_amiga_main_5.png
It is a powerful 3D polygon model translation and interactive viewing shareware tool that allows
arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats.
The program supports 885 file formats.
Supported classic Amiga-systems:
- 68020 CPU or higher,
- AmigaOS 3.0 or higher,
- Magic User Interface (MUI) 3.8 or higher.
- 32 MB RAM
- TCP/IP Stack (Internet connection for the web updater)
Supported Amiga compatible systems:
A600GS, AmigaOne A1222+, PiStorm32 Lite
Web page:
http://3doc.i3dconverter.com
3d model samples:
http://3doc.i3dconverter.com/downloads/ ... models.lha
How to get program updates:
You can update your installed application quickly and easily using the auto-update function (Help/Check for updates…).
The auto-update process is initiated and checks for a new version of the application.
An Internet connection is required to use this option.
These programs inspired me to develop an own 3d model conversion software:
http://3doc.i3dconverter.com/media/Pixel_3D.png
http://3doc.i3dconverter.com/media/VERTEX.png
Short story:
The first version was the 3D Object Converter for MS-DOS:
http://3doc.i3dconverter.com/media/DOS_10_main.bmp
The second version was the 3D Object Converter for Windows:
http://3doc.i3dconverter.com/img/3dc_main_1.png
After it I ported the Windows version under OSX / macOS and Linux (64 bit) operation systems:
http://www.i3dconverter.com/img/4.png