3D Object Converter for AmigaOS 3.x / 4.x

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KZ_3D
Posts: 5
Joined: Sat Sep 28, 2024 4:52 pm

3D Object Converter for AmigaOS 3.x / 4.x

Post by KZ_3D »

This year I ported the 3D Object Converter for Windows version under AmigaOS 3.x / 4.x:
http://3doc.i3dconverter.com/img/3dc_amiga_main_5.png

It is a powerful 3D polygon model translation and interactive viewing shareware tool that allows
arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats.

The program supports 885 file formats.

Supported classic Amiga-systems:
- 68020 CPU or higher,
- AmigaOS 3.0 or higher,
- Magic User Interface (MUI) 3.8 or higher.
- 32 MB RAM
- TCP/IP Stack (Internet connection for the web updater)

Supported Amiga compatible systems:
A600GS, AmigaOne A1222+, PiStorm32 Lite


Web page:
http://3doc.i3dconverter.com

3d model samples:
http://3doc.i3dconverter.com/downloads/ ... models.lha

How to get program updates:
You can update your installed application quickly and easily using the auto-update function (Help/Check for updates…).
The auto-update process is initiated and checks for a new version of the application.
An Internet connection is required to use this option.


These programs inspired me to develop an own 3d model conversion software:
http://3doc.i3dconverter.com/media/Pixel_3D.png
http://3doc.i3dconverter.com/media/VERTEX.png


Short story:
The first version was the 3D Object Converter for MS-DOS:
http://3doc.i3dconverter.com/media/DOS_10_main.bmp

The second version was the 3D Object Converter for Windows:
http://3doc.i3dconverter.com/img/3dc_main_1.png

After it I ported the Windows version under OSX / macOS and Linux (64 bit) operation systems:
http://www.i3dconverter.com/img/4.png
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muadib
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Posts: 170
Joined: Fri Jun 15, 2018 7:26 pm

Re: 3D Object Converter for AmigaOS 3.x / 4.x

Post by muadib »

Hi KZ_3D,

Looks really promising, thanks for sharing!

I downloaded it and tried to run it under a simulated 060 AGA environment with plenty of RAM but a requester comes up with a message 'Unable to open window' and nothing else happens...

Also, a question: Is the website that the Documentation points to as reference loadable, Amiga classic browser-friendly for , say Ibrowse etc?

Thank you!
- muadib
KZ_3D
Posts: 5
Joined: Sat Sep 28, 2024 4:52 pm

Re: 3D Object Converter for AmigaOS 3.x / 4.x

Post by KZ_3D »

Do you have an installed Magic User Interface (MUI) 3.8 or higher?
KZ_3D
Posts: 5
Joined: Sat Sep 28, 2024 4:52 pm

Re: 3D Object Converter for AmigaOS 3.x / 4.x

Post by KZ_3D »

I added the following modules to my program and released it as web update:

Evil Genius 2: World Domination * Load
Oldskool Demomaker (OSDM) ASCII *.VOBJ Load / Save

Just use the Help/ Check for updates function to get it.
KZ_3D
Posts: 5
Joined: Sat Sep 28, 2024 4:52 pm

Re: 3D Object Converter for AmigaOS 3.x / 4.x

Post by KZ_3D »

muadib wrote: Thu Oct 17, 2024 1:44 pm Also, a question: Is the website that the Documentation points to as reference loadable, Amiga classic browser-friendly for , say Ibrowse etc?
I did try the IBrowse on different Internet WEB pages and it showed every web pages terrible.

Just use the Amifox on Amiga:
https://blog.alb42.de/programs/amifox
KZ_3D
Posts: 5
Joined: Sat Sep 28, 2024 4:52 pm

Re: 3D Object Converter for AmigaOS 3.x / 4.x

Post by KZ_3D »

muadib wrote: Thu Oct 17, 2024 1:44 pm I downloaded it and tried to run it under a simulated 060 AGA environment with plenty of RAM but a requester comes up with a message 'Unable to open window' and nothing else happens...
What "simulated 060 AGA environment" did you think for?

WinUAE, etc.. ?
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