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Ep.4 Surfaces and Materials
Posted: Fri May 29, 2020 1:32 pm
by muadib
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Episode's link with timing:
https://amigaraytracers.com/webcourse/004.php
Re: Ep.4 Surfaces and Materials
Posted: Thu Jul 07, 2022 10:37 am
by DLG
So I've made only one "Toy Block" for a try and the result is not very satisfying...
I know there's some parts where there're intersecting polygons affecting the result of rendering but I still don't know how to fix this issue.
Re: Ep.4 Surfaces and Materials
Posted: Thu Jul 07, 2022 5:05 pm
by DLG
Now I've made a better result without any polygons intersecting and I will make the other four blocks after I get up...
Re: Ep.4 Surfaces and Materials
Posted: Fri Jul 08, 2022 7:22 am
by DLG
Here's the final result... Don't know why but the wood texture of the first "A" and "I" can't be clearly rendered using Anti-Aliasing.
Maybe I also need to adjust these blocks' position on the Y axis since it looks like they're floating according to their shadows...
Update:Now I've lifted the 'floor' object in the Y axis a bit and uploaded the new version as 'v2_002.jpg'.
Re: Ep.4 Surfaces and Materials
Posted: Thu Jul 14, 2022 12:17 pm
by muadib
Wow, incredible stuff!
Regarding intersecting polygons, you can try the Boolean operations, I mention them in a future episode.
Re: Ep.4 Surfaces and Materials
Posted: Thu Jul 14, 2022 4:42 pm
by DLG
muadib wrote: ↑Thu Jul 14, 2022 12:17 pm
Wow, incredible stuff!
Regarding intersecting polygons, you can try the Boolean operations, I mention them in a future episode.
It always makes me happy to be praised...!!
I remembered that at first I tried to make the 'frames' using boolean but I got a lot of polygons missing at last.(Now I think maybe they were just facing the wrong direction as you've mentioned before...?)